![]() Like its forerunners, Finding Nemo was a delight for audiences and a new technological high-water mark for Pixar, the general chorus went.īut, make no mistake-it was no Monsters Inc. theaters on May 30, 2003, critics across America praised its magnificent visual elements, its touching story, and its punchy, memorable characters that were funny to both kiddie moviegoers and their parents. So when Nemo's undersea adventure arrived in U.S. ![]() After releasing Toy Story, the first-ever all-computer-animated movie, in 1995, the CGI-animation studio went on a sensational winning streak with the massive successes A Bug's Life, Toy Story, Toy Story 2, and Monsters Inc. ![]() ![]() Instead, some critics considered it a mild disappointment to the studio's sterling reputation-a condemnation that, 10 years and a few truly under-inspired films later, seems ironic in light of the critical reception of Pixar's and Disney-Pixar's more recent fare.Įven back in 2003, every new Pixar creation was already burdened with the task of measuring up to its predecessors (a tradition that lives on today, and, it could be argued, yields more and more unsatisfying results). But Finding Nemo wasn't unanimously recognized as one of the Pixar greats at first. ![]()
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